Larian Studios achieved numerous milestones with Baldur's Gate III, making it challenging to innovate further.
Following the triumph of Baldur's Gate III, many RPG enthusiasts are eager to see Larian Studios' future projects. Even if these don't include Baldur's Gate IV, the studio's reputation is solid, and anticipation is high with two new RPGs in development.
However, Larian's writing director, Adam Smith, mentioned a minor issue with these upcoming games, explaining that it often feels like they have explored many ideas already.
The team frequently finds themselves recalling elements from BG3, questioning if certain patterns, sequences, or emotional arcs have been used before. This challenge revolves around ensuring they deliver a novel experience rather than repeating past content or adding unnecessary elements.
Larian's previous titles were quite expansive, suggesting that revisiting certain themes might be inevitable. Nonetheless, it's reassuring to know that the developer is dedicated to offering players a unique and engaging experience.